The Hustle is a show dedicated to the evolution of the craft of design. We chat with design captains, inspiring designers, product leaders, agency owners, and the Funsize team about building teams that can create products that matter. Hosted by Funsize's Partner and Head of Design, Anthony Armendariz
Episodes with Smash Notes
"Everyone's voice is equal, and everyone should be a critic, and everyone should contribute to the conversation... even if you're not a designer, your voice is valuable. Critique is not something owned by design... If you want to improve anything, you can critique it."
"What a wonderful world it would be if I just sat and had one thing to do, and just kept optimizing and making it better, and growing it and testing it and living with it."
"This pandemic has reminded people that we're all humans dealing with the same thing."
"I think continuing being able to learn and build on your experience and build on your skillsets, really trying to improve as a professional and even personally. That's why i've been there so long and why I will continue to stay. Because I keep getting those opportunities to learn and be surrounded by incredibly smart people."
"Ultimately, what we want to do is connect the community. It is my belief that you can have a lot of great amenities. But the big differentiator in whether somebody would want to stay with a company is: Do they feel like they belong there? Do they have that network that keeps them inspired?"
"We're working at objectives from the other direction: How do we make a really great experience for individuals and then eventually build up to something that works for the whole organization?"
"One thing I think is a telltale sign that it's not necessarily a good time for a design sprint ... is when someone in leadership read the book and is like, 'we need to do a design sprint.' It's like a hammer looking for a nail."
"All the policy and reform stuff is a small victory. But to see people lean in in a very sincere way and say, 'you know what? I' m willing to do that hard internal work' has definitely been very rewarding."
"I think brand and culture are absolutely synonymous with one another. When culture is toxic, I think that directly bleeds over to the brand and retention."
"Usually as designers, we'll settle on the first answer we come to. But i think if we push past that first answer, we'll come to something really interesting."
"That idea that anyone can have creative confidence, that anyone can think like a designer. That's really the democratization of [design]."
"I'm a big proponent of finding out what you liked to do as a kid, as a wayfinding stick."